If you have five spare minutes, Panda Pop-Up will fill them. Everything happens on one screen with a 60-second round with 12% bomb rate, and the whole thing runs straight in the browser - no downloads, no sign-ups, no fuss.
Streaks matter: consecutive hits build a multiplier, and a bomb resets it to zero. Greedy players chase every popup and pay for it; smart ones let a bomb pop unharmed and keep the streak alive for the gold targets.
It suits anyone with a queue to wait in or a kettle to watch: students between classes, commuters, parents stealing ten quiet minutes. There is no meta-progression to lose and nothing to catch up on - a week away costs you nothing but a little sharpness.
Tap fast for 60 seconds - hit the targets, skip the bombs.
Read Panda Pop-Up as a Pecut Shelf game first and a Pecut Shelf game second. The shape explains how the session will end; the group explains what it will ask of you before that.
Mechanically it stays close to its tag set — reflex, score, timed — and does not add a second system on top, which is why it survives repeated play better than it looks like it will.
The companion game to try afterwards is Bug Squash: same family, different emphasis, and together they show what the Pecut Shelf is actually good at.