If you have five spare minutes, Storm Hopper will fill them. Everything happens on one screen with gaps that start at 28% of the screen and shrink with every point, and the whole thing runs straight in the browser - no downloads, no sign-ups, no fuss.
Scoring is per pipe, and the difficulty comes from variety - gap heights drift up and down the screen, so no two pipes arrive the same way. The ramp is honest: nothing suddenly teleports, the world just stops forgiving lazy taps.
The loop is deliberately compact: one round takes minutes, improvement is visible, and the next run is one tap away. That makes it a reliable filler for short breaks - and an easy game to recommend to someone who 'does not really play games'.
Flap through the pipes. One tap, one life, endless sky.
There are 21 close relatives of Storm Hopper in the catalogue, which is unusual here. Comparing it with Calm Wings takes about a minute and tells you more than any description.
The board is easy to read and the difficulty is Hard, so the interesting decision is not whether you can play it but when. Its rating across our own notes is 4.4 out of five.
Keep it if you play in short bursts. It rewards a second attempt far more than a first, and the second attempt costs nothing but the tap.